Hi I am Manuel Armonio,
I am a modeling and texturing artist with a focus on character and creature work. I am also fairly experienced at working on props and environment assets.
I'm Experienced working on both game and CG cinematic workflows and pipelines able to switch between the two freely.
I am highly adaptive to any art style the project requires whether it be realistic or more stylistic and cartoony.
I am skilled in Zbrush, Maya, substance painter, Mari, and Photoshop with some knowledge of marvelous.
I also act as a mentor to multiple students, helping aid train and support them on their journey to being part of this industry.
residency and citizen status:
Canadian citizen, currently residing within Vancouver B.C.
Please feel free to contact me for any inquiries at [email protected]
List of Projects worked on:
Gears of War 5 character modeler/texture artist
Magic the Gathering Netflix texture artist
Godzilla vs KingKong texture artist
Midway by Roland Emmerich texture artist
Spider-man: Far From Home modeler
PvZ Battle for Neighborville character modeler/texture artist
Dauntless Cinematic character modeler/texture artist
MovieBill AR- Infinity War issue character modeler/texture artist
Dragon Prince character modeler
Super Dinosaur environment modeler
StarChild modeler/texture artist
Final Fantasy XV Kingsglaive modeler/texture artist
Lara Croft Temple of Osiris character modeler/texture artist
Tomb Raider: Rise of the Tomb Raider character modeler/texture artist
Civilization: Beyond Earth modeler/texture artist
Civilization: Beyond Earth Rising tide modeler/texture artist
Assassins Creed 3 modeler/texture artist
Xcom2 modeler/texture artist
Shadow of the Beast modeler/texture artist
Mortal Kombat X modeler
Extraterrestrial modeler/texture artist
Fairly Odd Parents modeler/texture artist
Severe Red modeler/texture artist
Hockey Hall of Fame modeler/texture artist
I am a modeling and texturing artist with a focus on character and creature work. I am also fairly experienced at working on props and environment assets.
I'm Experienced working on both game and CG cinematic workflows and pipelines able to switch between the two freely.
I am highly adaptive to any art style the project requires whether it be realistic or more stylistic and cartoony.
I am skilled in Zbrush, Maya, substance painter, Mari, and Photoshop with some knowledge of marvelous.
I also act as a mentor to multiple students, helping aid train and support them on their journey to being part of this industry.
residency and citizen status:
Canadian citizen, currently residing within Vancouver B.C.
Please feel free to contact me for any inquiries at [email protected]
List of Projects worked on:
Gears of War 5 character modeler/texture artist
Magic the Gathering Netflix texture artist
Godzilla vs KingKong texture artist
Midway by Roland Emmerich texture artist
Spider-man: Far From Home modeler
PvZ Battle for Neighborville character modeler/texture artist
Dauntless Cinematic character modeler/texture artist
MovieBill AR- Infinity War issue character modeler/texture artist
Dragon Prince character modeler
Super Dinosaur environment modeler
StarChild modeler/texture artist
Final Fantasy XV Kingsglaive modeler/texture artist
Lara Croft Temple of Osiris character modeler/texture artist
Tomb Raider: Rise of the Tomb Raider character modeler/texture artist
Civilization: Beyond Earth modeler/texture artist
Civilization: Beyond Earth Rising tide modeler/texture artist
Assassins Creed 3 modeler/texture artist
Xcom2 modeler/texture artist
Shadow of the Beast modeler/texture artist
Mortal Kombat X modeler
Extraterrestrial modeler/texture artist
Fairly Odd Parents modeler/texture artist
Severe Red modeler/texture artist
Hockey Hall of Fame modeler/texture artist